Building a Game with SignalR and F#

Read Time: 13 minutes

Today’s post is a brief example of how to implement a game using F# and SignalR. Creating a game for bots to play doesn’t have to be overly difficult. Since interesting emergent qualities can arise from simple rules, it makes for a fun way to show off SignalR, beyond the standard chat application. As this post will show, F# and SignalR work well together to create a nice communication framework without requiring a complex setup.

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